Arch Rival vs NRG's Tornado Sirens
Opening Round: 9NC Naptown 119, 8NC Arch Rival 71 — In a minor upset to kick off the tournament, Indianapolis’ Naptown buried Arch Rival under a first-half avalanche to take a 71-15 lead in the first 30 minutes and were able to use that point cushion to keep Arch Rival at arm’s length through the second half.
Arch Rival took the lead first here on a 4-0 for South City Shiner, but Naptown brought it hard in response, exploiting a few lopsided powerjams to put up big scores. They had a 35-1 run in response to ARRG’s opening salvo, as Arch Rival found themselves having a lot of trouble handling the speed of Naptown jammer Willa Hoeflinch when married to some extremely slow play from the Naptown pack. Even when Arch Rival got their offense going again, Naptown was still extending the lead. With about ten minutes left to play in the half, Naptown was up 58-15.
The St. Louis crew seemed to catch a break when Naptown lost their jammer Willa Hoeflinch against key Arch Rival jammer Artemischief, but Artemischief couldn’t get through an unopposed pass before getting sent to the box herself, costing Arch a much-needed chance to cut into the lead. ARRG was shut out for the last ten minutes of the half, while Naptown nickel and dimed their lead up to 71-15 at the break.
Arch Rival got a little help from Naptown penalty trouble in the first few minutes of the second half, and managed to double their score early on, with the score 81-31 with 22 minutes to play. While Arch Rival stayed right with Naptown for the majority of the half and had a few solid runs to cut a little bit off the lead, Naptown was never in serious danger of losing the advantage. At about the 10 minute mark, they passed the century mark at 102-57 and held on for the win.
Naptown advances to play top seed Windy City at 3:15pm Central; Arch Rival will play again at 10am Saturday against the loser of Madison vs. North Star. — Justice Feelgood Marshall